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Free PDF Designing Interfaces: Patterns for Effective Interaction Design

Free PDF Designing Interfaces: Patterns for Effective Interaction Design

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Designing Interfaces: Patterns for Effective Interaction Design

Designing Interfaces: Patterns for Effective Interaction Design


Designing Interfaces: Patterns for Effective Interaction Design


Free PDF Designing Interfaces: Patterns for Effective Interaction Design

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Designing Interfaces: Patterns for Effective Interaction Design

About the Author

Jenifer Tidwell has been designing and building user interfaces for industry for more than a decade. She has been researching user interface patterns since 1997, and designing and building complex applications and web interfaces since 1991.

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Product details

Paperback: 578 pages

Publisher: O'Reilly Media; Second edition (January 9, 2011)

Language: English

ISBN-10: 1449379702

ISBN-13: 978-1449379704

Product Dimensions:

7 x 1 x 9.2 inches

Shipping Weight: 2.4 pounds (View shipping rates and policies)

Average Customer Review:

4.1 out of 5 stars

90 customer reviews

Amazon Best Sellers Rank:

#55,584 in Books (See Top 100 in Books)

WHAT THIS BOOK *IS*:This book is a complete overview of about 100 UI patterns. Each pattern is given 2-5 pages where the "What", "Use When", "Why", "How", and "Examples" are discussed and illustrated. The presentation is very elementary. For example, if you know when and why to use pagination, alphabet scrollers, toolbars, date pickers, progress indicators, local zooming, multi-selection trees, or sharing widgets (a new pattern in 2ndEd), you probably won't find much value in this book.The physical quality of the book is excellent. You will most likely be disappointed if viewing this title on a B&W Kindle. Literally, half the book is loaded with full-color, real-life examples of every pattern. The paper pages are thick and heavy.WHAT THIS BOOK *IS NOT*:This book will not provide implementation details or overall design concepts (i.e. effectively combining patterns to achieve some targeted overall user experience).I primarily purchased this book for Chapter 8, "Getting Input from Users: Forms and Controls." I'm currently in the process of redesigning our shopping cart and checkout forms and thought this book may provide some value in my research. As a web developer (front-end & back-end), I was disappointed. I found much more useful information on modern, standards compliance, UI design blogs.WHY 4 STARS?I believe the author accomplishes her goal of documenting, with several examples, every conceivable UI pattern in use today, thus the 4 stars. The book is great for the right audience. However, and I quote the author from her own References section, "If you're looking for more depth than this book can provide, the following list can offer some good starting points." She then lists 24 titles, several of which I own. My favorite title in her list is Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition.

Strong introduction to web design UI patterns. I've been "in the business" for nearly a decade and was hoping the text would be more advanced than it is. Tidwell approaches the content with a well-thought out structure which I appreciate.Criticisms: The examples are old now, which will be tough for a web UI book, which it ultimately frames itself to be.Target audience: New UI / UX designers, students, or professionals who would benefit from having a structured system to explain concepts to management.It would get a 4 if you're in the above target audience, and that's who really should be picking it up. It would get a 2 for an experienced professional. I was hoping for something more research-based that would expand on my existing toolbox, and unfortunately this isn't the book.So, overall it comes out with a 3 from me.

If you're interested in UX at all, this is a great book to have. It's wonderful in two senses: You can read all of it briefly in a couple of hours to get the lay of the land, and then come back to really absorb the areas that particularly apply to what you're doing.If you're going to have to work with clients on interface design, or have done so, you know that it can often turn into a holy war over where to put buttons and what colors to use. Everyone knows best in that situation, and no one knows why they do. This book presents a pattern language for describing why a button should be where it is or a color should be what it is, which allows you to use theory and logic against managers and customers who have no real idea why they like things they way that they do.

This is the second book I have bought about interface design and it is the best one to date. I really like how the book breaks down the sections by devices and subject matter. It covers interfaces from desktops, mobile devices, to the internet. One area it did not talk about was console interfaces(like the Xbox360 or Wii). If you want to learn anything about how people manipulate game software, this book is not for you. That is where I give it 4 stars.Much of interface design is about common trends and assumptions people have when they get on a device and need to manipulate it. This book really outlines those "mental models" and explains them with diagrams and pictures. Being in web design, I know that the mobile world is really taking off, so using design patterns from mobile devices and meshing them with web design is where design trends are going. Rules and habits are different on various devices, and this book really illuminates those areas if you haven't had much experience with software development or mobile usability testing.Bottom Line: Great foundation book to have a better understanding of how to design for different devices.

A fantastic how-to and reference for interface design. Well stocked with images and illustrations. The layout is beautiful and functional. It's incredibly easy to quickly find what you need in here.Designing Interfaces is a good primer, but it's also a great reference. Shoot through the book for a quick understanding of how different interfaces work and what their design patterns are. Then keep it handy when interface discussions come up.I've already recommended it to four people who've already purchased it and a few more are on the way.Very highly recommended.

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Designing Interfaces: Patterns for Effective Interaction Design PDF

Designing Interfaces: Patterns for Effective Interaction Design PDF

Designing Interfaces: Patterns for Effective Interaction Design PDF
Designing Interfaces: Patterns for Effective Interaction Design PDF
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